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#godotengine

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Legit_Spaghetti<p><span class="h-card" translate="no"><a href="https://mastodo.neoliber.al/@Mike_the_Cleric" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>Mike_the_Cleric</span></a></span> Having worked a good amount with Godot, Unreal Engine, and Unity, I will say this: Godot is not going to be the engine of choice for any studio looking to burn lots of cash on ultra high-fidelity graphics assets. It's also not going to be the first choice for studios building complex multiplayer games.</p><p>Anything that's not graphics heavy or extremely online, though? Yeah, they should be considering Godot. It keeps getting better.</p><p><a href="https://mastodo.neoliber.al/tags/GodotEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GodotEngine</span></a></p>
Conz<p>Testing "vibe coding" using AI for a side project. It's pretty wild (spooky and horrifying) what AI can build with some guidance! (Ignore the content, don't do drugs!) This little app now condenses complex notes into JSON, manages photo collections (even huge ones!), and uses background threads for quick thumbnail generation/loading. <a href="https://social.tchncs.de/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://social.tchncs.de/tags/godotengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godotengine</span></a> <a href="https://social.tchncs.de/tags/ai" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ai</span></a> <a href="https://social.tchncs.de/tags/development" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>development</span></a> <a href="https://social.tchncs.de/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://social.tchncs.de/tags/godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godot</span></a> <a href="https://social.tchncs.de/tags/Godot4" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Godot4</span></a></p>
MenacingMecha<p>added a little easter egg to the 3D menu</p><p><a href="https://mastodon.gamedev.place/tags/y2roll" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>y2roll</span></a> <a href="https://mastodon.gamedev.place/tags/GodotEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GodotEngine</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/n64" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>n64</span></a></p>
Nat (she/they)<p>Spotted at the <span class="h-card" translate="no"><a href="https://wisskomm.social/@unibayreuth" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>unibayreuth</span></a></span> Game Innovation Lab <a href="https://mastodon.social/tags/godotengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godotengine</span></a></p>
Joana Almeida<p>Now streaming the development of my Colony Sim + RPG game! ⚒️🤖⚔️</p><p>More small changes and bugfixes today!</p><p>Come join me!</p><p><a href="https://www.twitch.tv/sorcerystory" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">twitch.tv/sorcerystory</span><span class="invisible"></span></a></p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/godotengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godotengine</span></a></p>
GamingOnLinux<p>Coming sometime soon to Early Access, Melvor Idle 2 has been announced by developer Games by Malcs. Building upon the success and popularity of the first game, but with some big new features to hook you in.<br><a href="https://www.gamingonlinux.com/2025/04/popular-idle-game-melvor-idle-is-getting-a-sequel-with-melvor-idle-2-bringing-some-huge-new-features/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">gamingonlinux.com/2025/04/popu</span><span class="invisible">lar-idle-game-melvor-idle-is-getting-a-sequel-with-melvor-idle-2-bringing-some-huge-new-features/</span></a></p><p><a href="https://mastodon.world/tags/Steam" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Steam</span></a> <a href="https://mastodon.world/tags/IndieGame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieGame</span></a> <a href="https://mastodon.world/tags/Upcoming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Upcoming</span></a> <a href="https://mastodon.world/tags/RPG" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RPG</span></a> <a href="https://mastodon.world/tags/EarlyAccess" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>EarlyAccess</span></a> <a href="https://mastodon.world/tags/GodotEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GodotEngine</span></a> <a href="https://mastodon.world/tags/Idle" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Idle</span></a> <a href="https://mastodon.world/tags/NativeLinux" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NativeLinux</span></a></p>
Liam @ GamingOnLinux<p>Popular idle game Melvor Idle is getting a sequel with Melvor Idle 2 bringing some huge new features <a href="https://www.gamingonlinux.com/2025/04/popular-idle-game-melvor-idle-is-getting-a-sequel-with-melvor-idle-2-bringing-some-huge-new-features/" rel="nofollow noopener noreferrer" target="_blank">www.gamingonlinux.com/2025/04/popu...</a> <a class="hashtag" href="https://bsky.app/search?q=%23MelvorIdle2" rel="nofollow noopener noreferrer" target="_blank">#MelvorIdle2</a> <a class="hashtag" href="https://bsky.app/search?q=%23IndieGames" rel="nofollow noopener noreferrer" target="_blank">#IndieGames</a> <a class="hashtag" href="https://bsky.app/search?q=%23PCGaming" rel="nofollow noopener noreferrer" target="_blank">#PCGaming</a> <a class="hashtag" href="https://bsky.app/search?q=%23Linux" rel="nofollow noopener noreferrer" target="_blank">#Linux</a> <a class="hashtag" href="https://bsky.app/search?q=%23Godot" rel="nofollow noopener noreferrer" target="_blank">#Godot</a> <a class="hashtag" href="https://bsky.app/search?q=%23GodotEngine" rel="nofollow noopener noreferrer" target="_blank">#GodotEngine</a><br><br><a href="https://www.gamingonlinux.com/2025/04/popular-idle-game-melvor-idle-is-getting-a-sequel-with-melvor-idle-2-bringing-some-huge-new-features/" rel="nofollow noopener noreferrer" target="_blank">Popular idle game Melvor Idle ...</a></p>
Liam @ GamingOnLinux 🐧🎮<p>Popular idle game Melvor Idle is getting a sequel with Melvor Idle 2 bringing some huge new features</p><p><a href="https://www.gamingonlinux.com/2025/04/popular-idle-game-melvor-idle-is-getting-a-sequel-with-melvor-idle-2-bringing-some-huge-new-features/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">gamingonlinux.com/2025/04/popu</span><span class="invisible">lar-idle-game-melvor-idle-is-getting-a-sequel-with-melvor-idle-2-bringing-some-huge-new-features/</span></a></p><p><a href="https://mastodon.social/tags/MelvorIdle2" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MelvorIdle2</span></a> <a href="https://mastodon.social/tags/IndieGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieGames</span></a> <a href="https://mastodon.social/tags/PCGaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PCGaming</span></a> <a href="https://mastodon.social/tags/Linux" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Linux</span></a> <a href="https://mastodon.social/tags/Godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Godot</span></a> <a href="https://mastodon.social/tags/GodotEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GodotEngine</span></a></p>
Benga Kai<p><a href="https://benga-kai.itch.io/hollow-song/devlog/930742/dev-log-week-1" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">benga-kai.itch.io/hollow-song/</span><span class="invisible">devlog/930742/dev-log-week-1</span></a></p><p><a href="https://mastodon.social/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.social/tags/devlog" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>devlog</span></a> <a href="https://mastodon.social/tags/GodotEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GodotEngine</span></a> <a href="https://mastodon.social/tags/IndieGame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieGame</span></a> <a href="https://mastodon.social/tags/itchio" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>itchio</span></a></p>
Olli<p>When you play Squinky (which you can't because it's not released yet (but do whishlist it now: :steam: <a href="https://store.steampowered.com/app/3565330/Squinky/?beta=0" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">store.steampowered.com/app/356</span><span class="invisible">5330/Squinky/?beta=0</span></a>)) it will show, that you're playing it in discord. :discord: It can even show the name of the level if is a community creation.<br><a href="https://mastodon.gamedev.place/tags/Whishlist" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Whishlist</span></a> <a href="https://mastodon.gamedev.place/tags/godotengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godotengine</span></a> <a href="https://mastodon.gamedev.place/tags/discord" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>discord</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a></p>
GameFromScratch<p>Rejoice <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a>, it's time for free assets from Epic.</p><p>It's the Unreal Engine April 2025 Asset Giveaway #2 with 3 free <a href="https://mastodon.gamedev.place/tags/UnrealEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine</span></a> assets, while 1 of the assets is also for <a href="https://mastodon.gamedev.place/tags/Unity" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Unity</span></a> &amp; FBX. As you can see in the video <a href="https://mastodon.gamedev.place/tags/GodotEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GodotEngine</span></a> export is easy enough.</p><p><a href="https://gamefromscratch.com/fab-april-2025-free-asset-giveaway-2-apr-22-may-6/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">gamefromscratch.com/fab-april-</span><span class="invisible">2025-free-asset-giveaway-2-apr-22-may-6/</span></a></p>
Poppe :godot:<p>It's happening! Thanks to some great work behind the scenes by bruvzg, Godot just got real SVG support for user interfaces - they now scale rather than stay rasterized at the same resolution!</p><p>You'll also notice text stays sharp when scaled even without MSDF; another boon of the new oversampling system. The wait for Godot continues.</p><p><a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godot</span></a> <a href="https://mastodon.gamedev.place/tags/godotengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godotengine</span></a> <a href="https://mastodon.gamedev.place/tags/ui" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ui</span></a></p>
Rokojori<p>The good news: I've ported the grayscale compositor to C# for anybody who wants to try it out in C#. </p><p>The bad news: it has a C# only bug when using MSAA</p><p><a href="https://mastodon.social/tags/godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godot</span></a> <a href="https://mastodon.social/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/godotengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godotengine</span></a> </p><p><a href="https://github.com/Rokojori/godot-compositor-effect-c-sharp" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/Rokojori/godot-comp</span><span class="invisible">ositor-effect-c-sharp</span></a></p>
Owl New Worlds 🔢 making NOKOMA<p>Struggling with it after all 😅 though my version of the plugin is generated it doesn't seem to "see" my new function... I've put logs and all, nothing displayed in the console 🙄</p><p><a href="https://mastodon.gamedev.place/tags/indiegamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/solodev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>solodev</span></a> <a href="https://mastodon.gamedev.place/tags/GodotEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GodotEngine</span></a></p>
Efilheim | 🧙 Evermist Dev<p>Working in depth on the Evermist prologue. Using Manuskript is particularly suited to managing the writing of lore, quests, characters and the main plot.<br>I recommend it: it's free and open source.</p><p><a href="https://mastodon.gamedev.place/tags/indierpg" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indierpg</span></a> <a href="https://mastodon.gamedev.place/tags/indiegames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegames</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/writing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>writing</span></a> <a href="https://mastodon.gamedev.place/tags/CRPG" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>CRPG</span></a> <a href="https://mastodon.gamedev.place/tags/godotengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godotengine</span></a> <a href="https://mastodon.gamedev.place/tags/rpg" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rpg</span></a> <a href="https://mastodon.gamedev.place/tags/fantasy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>fantasy</span></a></p>
Julien Kaspar<p>I'm on my easter vacation and I see my face in this thumbnail pop up :D<br>Well it's time for another video log!</p><p><a href="https://www.youtube.com/watch?v=4wPj1bqnMCY" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/watch?v=4wPj1bqnMC</span><span class="invisible">Y</span></a></p><p><a href="https://socel.net/tags/b3d" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>b3d</span></a> <a href="https://socel.net/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://socel.net/tags/godotengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godotengine</span></a></p>
Nico | Ancient Mind out now!<p>Advice for fellow developers: when you create a bossfight make sure the boss and the arena are independent.</p><p>The boss should be able to exist without the arena and the arena should be able to exist without the boss.</p><p>This makes it easier to keep logic separate and reuse things.</p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.gamedev.place/tags/indiegames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegames</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godot</span></a> <a href="https://mastodon.gamedev.place/tags/godotengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godotengine</span></a></p>
Andrew Vasilyev<p>I wrote strata to save myself a ton of time, and maybe it can help you too! </p><p>Check it out: <a href="https://github.com/retran/strata" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">github.com/retran/strata</span><span class="invisible"></span></a></p><p>It lets you draw all model textures consistently in one layered PSD and export them directly for <a href="https://mastodon.social/tags/GodotEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GodotEngine</span></a>.</p><p>Yes, it added <a href="https://mastodon.social/tags/Python" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Python</span></a> to my build pipeline, but totally worth it! 😉 </p><p>Anyway, strata can also be used as a standalone tool – see the releases on GitHub.</p><p><a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/opensource" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>opensource</span></a> <a href="https://mastodon.social/tags/tools" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>tools</span></a></p>
bram dingelstad :nb_flag:<p><a href="https://gamedev.lgbt/tags/GodotEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GodotEngine</span></a> dev slaps top of script with a bug: "this boy can fit so many yield() calls"</p><p><a href="https://gamedev.lgbt/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a></p>
Filip Rachůnek<p>Hey everybody! Recently, we created a shader that simulated an analog clock using polar coordinates, and we'll stick with this type of display a little longer. This time, I'll demonstrate how to program a fully customizable spinner based on similar principles. So, let's start coding! <a href="https://mastodonczech.cz/tags/Godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Godot</span></a> <a href="https://mastodonczech.cz/tags/Godot4" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Godot4</span></a> <a href="https://mastodonczech.cz/tags/GodotEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GodotEngine</span></a> <a href="https://mastodonczech.cz/tags/GodotTips" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GodotTips</span></a> <a href="https://mastodonczech.cz/tags/shaders" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>shaders</span></a> <a href="https://mastodonczech.cz/tags/devlog" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>devlog</span></a> <a href="https://mastodonczech.cz/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <br><a href="https://www.youtube.com/watch?v=KS67q_pOcD0" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/watch?v=KS67q_pOcD</span><span class="invisible">0</span></a></p>